THE RESURRECTION
OF PIXELS

At Retromancers, we believe the golden age of gaming never ended, it just needs the right spell to bring it back. We specialize in resurrecting classics, giving them a second life on today's platforms. That means faithful, high-quality emulation enhanced with the conveniences players expect today: touch controls for mobile, trophies and achievements, save states, rewind, and all the little touches that make revisiting a classic feel right.

Whether you're a rights holder looking for a developer to port your classic title, a studio that needs consulting on retro hardware, or an indie developer creating something new for a beloved platform, we're ready to work with you. Retromancers operates both as a for-hire development and consulting studio and as a publisher, so we can be the right partner at every stage, from accurate emulation to a polished release on modern storefronts. If it has pixels and a legacy, we want to be part of its future.

Retro City Skyline

Our Products

Our emulators are built for accuracy and portability, running on PC, mobile, videogame consoles, and the web.

Andesite Emulator

Andesite

ZX Spectrum Next Emulator

A ZX Spectrum Next emulator built around the Z80N and the machine's 28 MHz master clock, with Layer 2, 128 hardware sprites, the tilemap and the Copper composited the way the hardware does it, and esxDOS emulated at the trap.

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Chert Emulator

Chert

NES Emulator

An NES and Famicom emulator pairing a cycle-stepped 6502 with accurate 2C02/2C07 PPU and 2A03/2A07 APU emulation, validated against the standard test-ROM suites, in both NTSC and PAL. Band-limited audio across all five channels and the expansion chips, with a wide range of mappers.

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Clay Emulator

Clay

ZX Spectrum Emulator

A cycle-accurate ZX Spectrum emulator covering the 48K, 128, and +3, with the Z80 and the ULA modelled down to memory contention and the floating bus, so timing-sensitive software behaves as it does on real hardware. Snapshots, tapes, and +3 disks load out of the box.

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Limestone Emulator

Limestone

MSX Emulator

An MSX emulator covering the MSX1, MSX2, and MSX2+, with the TMS9918A, V9938, and V9958, the AY-3-8910, the Konami SCC, MSX-MUSIC, and most of the mappers commercial cartridges shipped with. C-BIOS is built in, so no system ROM is needed, and save states resume the machine exactly.

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Mudstone Emulator

Mudstone

Atari 2600 Emulator

An Atari 2600 emulator that steps the TIA at the colour clock alongside a cycle-stepped 6507, so the beam-racing tricks the platform is built on behave as they do on hardware. The full range of bank-switching schemes, paddles, and Pitfall II's DPC audio.

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Onyx Emulator

Onyx

PC Emulator

An i486-class PC emulator built around an Am5x86 CPU with real, protected, and virtual-8086 modes, paging, and an x87 FPU, booting a real FreeDOS on a high-level-emulated BIOS. Graphics through VESA SVGA, audio spanning Sound Blaster 16, OPL3, and General MIDI.

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Shale Emulator

Shale

Odyssey 2 Emulator

A Magnavox Odyssey 2 and Philips Videopac emulator with an Intel 8048 and an 8244/8245 display chip ported from MAME, driven a scanline at a time. Its BIOS is emulated at the high level, so no copyrighted console ROM is needed.

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